After
yesterday's game, I was excited to try out
my Goblins!
The scenario
We again rolled on the Tome of Champions mission table, and rolled up something that on the face of it looked very similar to last time. However, rather than trying to take each other's objectives, this time there was a fun mechanic where the objectives change their score each battle round.
|
This looks like lots of fun |
We again skipped using the Twist cards, and randomly drew this battlefield:
|
I insisted we play one with the belltower, because it's cool |
I had split my warband up as follows:
|
Dagger, Shield, and Hammer |
|
My Shield with Boss Arfa ready to go, staring down Jack and Jadwiga |
|
My Dagger, on the other side of my deployment |
|
The terrifying opposition :¬o |
The game
The first round was a mixed bag for me. Jack just deleted Ser Stabzalot the Squig Hopper, who is one of my two key models. But then in better news I got a Quad (I can't remember if it was native or by using a wild dice) and I used it on Boss Arfa. Even with our house rule reducing the power of the GG Quad it's still a better Rampage, and he promptly removed Ratatouille and Jadwiga in one activation! This gave me control of one of the primary (3-point) objectives this round.
|
That's how you take an objective |
On the other side of the board there was nothing I could do about the other primary, other than take a cool photo of a Shoota lining up a shot
|
Round 1: 4:4 |
The primary and secondary objectives swapped over, so now there was a scramble for the new 3-pointers. I left the Netta cowering where he was and so Boss Arfa and the Hammer squad rushed forwards, but failed to take the contested objective.
|
Boss Arfa and Nasha managed to pin Jack against the wall |
On the other side my Goblins didn't do much, other than keep the other primary objective safe.
|
Round 2: 8:8 |
This was an important round. Boss Arfa engaged Jack in an honourable duel, and managed to fell him in not-so-single combat. There was then a lot of jostling for position and some hits (including Szczepan using his AoE Quad to hurt my guys for 5 damage each!), but in the end I still wasn't able to steal this objective.
|
I love you Arfa! |
On the other side Stikkit the Shoota "strategically withdrew", as he didn't fancy getting shot at any more given he only had two wounds left. Prog da Netta then ran over (I reckoned that objective was safe) and threw a net over Bjork da Orc, pinning him in place.
|
I imagine it's like catching a wasp under a glass: You don't want to be there when it gets out |
|
Round 3: 12:12 |
In the final round Boss Arfa and Nasha finally managed to secure the objective they'd been fighting over, with Nasha blocking Maggie's path to be able to get to it...
|
Szczepan was glad there was no 5th round |
...whilst on the other side another well-placed net kept the objective safe from a marauding orc.
|
R4: 19:13 to me! |
Aftermath
It turns out Boss Arfa hadn't actually hurt Ratatouille, he'd just run off and gone on an adventure, gaining a destiny level in the process! My wife didn't get any artefacts, and had some bad luck with injuries: Willard Strawbelly the Guardsman got a temporary cracked rib, halving his wounds, and Terry got a temporary broken leg, reducing his movement.
Meanwhile, I got some Blight Serpent Venom, giving Ser Stabzalot +1 Strength, and Skwire the Stabba is now permanently blind in one eye (-1 Attacks)... which makes sense as his model has an eyepatch!
Thoughts
I. Love. Goblins. The two fast models (although Ser Stabzalot did nothing this game) and some helpful chaff make these guys lots of fun. Plus SQUIGS! Boss Arfa is also amazing. I took seven of her models out in this game, and Arfa accounted for five of those :¬o
My wife got even better at the game, as she was using wait actions like a boss :¬(
No comments:
Post a Comment