Once my Orc team is finished I have a choice to make: Boring Humans or Underworld next.
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Of course I'm choosing Underworld!
So for the last week I've been building my players, and as mutations are a large part of the fun of the team I've decided to do some converting. And this is
actual converting. I'm a pro at kitbashing, but for the first time in my life I've been using greenstuff of the non-liquid variety.
So what have I done?
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| A horned Linerat, with horns kindly donated by my previously-Necromantic, now Chaos-playing opponent |
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| A Blitzer with a claw from the old Chaos mutations sprue |
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| A Thrower with an extra arm. But where did that come from? |
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| My conversion to represent Glart Smashrip (Jr.)! |
Now that the disgusting Skaven are out of the way, it's on to the real stars of the team...
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| This one's not mutated, but I gave him the spare punch dagger from the Blitzer to differentiate him from the other player with the same body |
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| This guy is growing some spikes / tentacles (TBD) from his neck |
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| This is the mutation that they'll actually get on levelling up: Two Heads! Most people convert both of these looking forward, but that's too hard for my first go and this means he can see in all directions |
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| And finally: Horns! My opponent doesn't know yet that he's donated another set of horns ;¬) |
So that's what I've been up to, alongside painting my Black Orc Blockers (the first two of which I'll share when they're done). The non-BOB Orcs are all painted now, I just forgot to post them when I finished them.